Thanks to in-game documents we know that Knoth slovenly takes part in both consensual sex and rape of vulnerable female cult members, despite decrying the sexually immoral. This is not strictly in the coital sense. More than that, though, Sullivan Knoth represents modern Conservative Christianity’s views on sex. There are coincidental alignments with self-forgiving conservative-leaning ‘Christians’ in America who somehow shrug off their support of people who bomb civilians or separate children from their mothers every Sunday. He turns a blind eye to his prejudices and sins, justifying them because - as the sole appointed - he alone is “truly forgiven.” Any mayhem or violence his sect causes to others is for the greater good, to protect the flock, and maintain his interests. In many ways, Knoth could be perceived as a thin parody of modern Conservative American Christianity. He bends the words of the peaceful Jesus Christ into fear-mongering messages of hate, preparing his “flock” for the apocalypse and keeping a watchful eye for the Antichrist who heralds its arrival. Knoth is given almost no depth as a character a purulent caricature of religious hypocrisy, he uses his post to manipulate his followers into heeding his every want, including copulation. Blake’s search for his wife leads him to uncover the religious cult of self-appointed prophet Sullivan Knoth, and the conflict between Knoth and a rebelling satanic cult led by a woman named Val. Outlast 2 is a bit of a mess with its themes, but that doesn’t deprive them of depth. The entwined stories of a journalist rescuing his wife from a doomsday cult interspersed with flashbacks of a childhood tragedy he witnessed at a parochial school struck a chord with me. But I think it makes sense, and it underlines the haunting demons that we all carry inside of us-especially Blake.When I finally got around to playing Outlast 2 late last year, I was pleasantly surprised to find that, not only was the game a finely crafted adventure that fixed many of my complaints with the original Outlast, but that it also packed a hefty narrative punch. I've heard people complain about the ending. If you're someone who likes the idea of using their mind as a weapon and solve problems all while being hunted in a high-stakes chase, then yes, buy it.įinally, if you're someone who appreciates good stories that aren't always literal and leave you to make up your own conclusions while providing you with metaphors, symbolism, and specific themes, definitely get it. While I would say it's important for players to be open to every game they play, Outlast II requires you to "get into" the experience. We look for certain things from the genre and are open to possibilities. Horror movie fans are tuned to the frequency of the macabre. We surrender ourselves-our minds, imaginations, hearts, and eyes-to the story and let it whisk us away to a land of terror. Horror fans are used to suspending their disbelief and can enter a world with impossible circumstances for the sake of entertainment. I say this because you truly have to set aside doubt and cynicism in order to get the full brunt of what this game has to offer. To really enjoy Outlast II, to get its full effect, you should be a horror fan. Now let's get something out of the way first and foremost. In this review, it's my responsibility to answer two main questions: should you pay $30 for Outlast II, and if so or if not, why?
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